Volume 04 · 2026 Season Effective 01.01.2026

RULES

The complete competition handbook — match format, scoring, tournament structure, and the code of conduct every player signs.

Preamble

Play hard. Play fair. Show up.

Contest of Champions is a community league, not a corporate tour. These rules exist to keep games fair, results honest, and nights at the arcade fun. If something isn't covered here, the organisers resolve it on the day — and their call is final.

Every registered player accepts the full handbook at sign-up. Changes mid-season are posted at least 7 days in advance and only apply to tournaments that begin after the revision date.

§ 01

Match Format

1.1

Game & Mode

All matches are played on EA SPORTS FC, Kick-Off mode, Competitive settings. Game speed: Normal. Controls: any.

1.2

Half Length

Each half is 4 minutes (8 minutes per match). Knockout-stage matches extend to 6-minute halves.

1.3

Team Selection

Any club rated 4★ to 5★. National teams permitted. Same club may not be used by both players in the same match; higher-seed picks first.

1.4

Stadium & Conditions

Neutral stadium. Default weather. Time of day: night. No injuries, no offsides toggles, referee strictness set to Normal.

1.5

Disconnection

If the host disconnects before the 10th in-game minute, the match restarts. After the 10th minute, the current scoreline stands unless both players agree to replay.

§ 02

Scoring

Win

3

Points

Draw

1

Point

Loss

0

Points

Tiebreakers (in order)

  1. 01 Goal difference GF − GA
  2. 02 Goals scored GF
  3. 03 Head-to-head result vs. tied opponent
  4. 04 One-leg playoff 8-min halves
§ 03

Tournament Formats

FORMAT A

Single Elimination

Direct knockout bracket. Lose once, you're out. Seeded by current league position with random draw for new players.

  • Bracket size8 — 32
  • Match length2 × 8 min
  • Extra timeGolden goal
  • Runtime~3 hours
FORMAT B

Group + Knockout

Round-robin groups of 4. Top two advance to single-elim playoff rounds. The league's flagship format — fair, varied, and everyone plays at least three games.

  • Groups4 × 4 players
  • Group matches2 × 6 min
  • Playoffs2 × 8 min
  • Runtime~5 hours

Seeding

Seeds are calculated from all-time points divided by matches played. Tournaments with fewer than 8 registered players default to round-robin; with fewer than 4, they're rescheduled.

§ 04

Code of Conduct

check DO

  • Show up on time. 10-minute grace period, then forfeit.
  • Submit scores within 10 minutes of final whistle.
  • Shake hands, fist-bump, or nod — a gesture of respect before and after.
  • Flag bugs or crashes to the organiser immediately.
  • Support new players. Everyone was a rookie once.

close DON'T

  • Stall, rage-quit, or pause excessively to break rhythm.
  • Trash-talk opponents, spectators, or organisers.
  • Submit false scores. Verified by witness or recording.
  • Use modified controllers or exploit in-game glitches.
  • Bring outside disputes into tournament night.

1st Offence

Warning

2nd Offence

Match Forfeit

3rd Offence

1-Season Ban

§ 05

Disputes

5.1

Flag disputes to the tournament organiser before leaving the venue. Post-event complaints are not reviewed.

5.2

Organiser decisions are final on the night. Written appeals may be submitted within 7 days via the contact form.

5.3

The committee reviews appeals within 14 days. Outcomes: uphold, overturn, or replay. No financial compensation is ever issued.

Questions?

CONTACT THE COMMITTEE

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